DMS 462 Blog Post#3 – Pang Yen Wu

On Thursday’s lecture, we brain storm about the topic we want to do for our individual project. I come up with an idea from a parable in the bible. It’s called the parable of the wandering sheep, it’s from Matthew 18:10-14 

10“See that you do not despise one of these little ones. For I tell you that their angels in heaven always see the face of my Father in heaven. [11] a12“What do you think? If a man owns a hundred sheep, and one of them wanders away, will he not leave the ninety-nine on the hills and go to look for the one that wandered off? 13And if he finds it, truly I tell you, he is happier about that one sheep than about the ninety-nine that did not wander off. 14In the same way your Father in heaven is not willing that any of these little ones should perish.

So I take the idea from the parable Jesus speaks. It’s easier to let people understand the character of God through parable. God is the shepherd, we are the sheep, and satan try to kill the sheep’s. The message I try to convey to the player through the game is, God’s love is unconditional, if he have 100 street sheep, he will leave the 99 sheeps and try to find the one lost sheep back.

So the game play is similar to a board game called Secret Hilter, they have two parties one is called Fascist the other one is called Liberal, in my game it’s God and Satan. For God’s side to win you need to save all the sheeps, for Satan side to win you just need to kill one sheep.

One question I encounter right now is, how to make this game balance, either you have special card for god’s side example: prayer, devotional time, or in other sense I got the idea from the game called queers in love at the end of the world, the main message of that game is try to let the player feel that there in only 10 seconds left to make a decision. For my game there is a message I want to convey to the player too, God is overpower Satan, but at the same time God has more responsibility, he needs to save every sheep. I could have two choice, either design the game make it balance and we could play fairly, or I could just make the game unbalance, unfair to clearly show the player the message of “God overpower Satan”.

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